“BioBuddies” – interactive mobile Game

UQ Masters of IT | Design Computing – Interactive Technology

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Post-grad student

Overview

3 months

For the post-grad IT course ‘Design Computing – Interactive Technology’, my team of three conceptualised, designed and built a mobile game where users could learn about and ‘collect’ local wildlife. Inspired by Pokemon Go, the idea was to encourage users to be physically active while educating them on our flora and fauna. The prototype was built from using APIs to connect to public databases.

UX Tasks

ideate & conceptualise, research, design & build

Deliverables

concept pitch, coded prototype, presentations

Tools

HTML, CSS, Javascript, API integration (JSON)

Devices/Platforms

mobile app